Drywater app icon

Drywater.
Ride out prepared, or don't ride out.

A single-player Old West survival and taming game. Earn the trust of wild animals, raise an outpost, ride into frontier towns, and stay ahead of the cold. No dead ends and no unfair deaths — just graduated, recoverable consequences for anyone who rides out unprepared. One price. No ads. Fully offline.

Thirty seconds
on the frontier.

No install.
Just ride.

Open on itch.io →

The web build is a work in progress and best played on a desktop browser with a keyboard. Loading it runs the game from itch.io, not from this site. Want it on a handheld? The PortMaster build is on the same itch.io page.

Preparation is the
whole game.

  • Tame and ride four wild species

    Track, feed, and earn the trust of an elk, bear, horse, or cougar — and every animal you tame rolls its own speed and carrying strength, so no two mounts are the same. Taming is a nerve game, not a button press: feed an animal while it's receptive, watch trust climb and nerve fray, and back off before you spook it.

  • Frontier towns New in v1.5

    Ride far enough and you'll find one: a main street with a saloon, a general store and a jail, and a sheriff who explains the rules before you can break them. Some towns have a gunsmith, a clothier or a stable. And every town has a bank with a vault in the back. Crack it and the whole street comes after you for a season. Settle your bounty and they'll call you a stranger again.

  • Cold, heat, and the turning seasons

    Temperature is the constant threat, and both extremes are lethal. Spring, summer, autumn, and winter each shift the ambient temperature, and where you stand matters as much as when — the forest runs cooler than the valley, the mountains stay bitter year-round. Build shelter, craft hide wraps and fur coats, cook hot meals. Or ride a bear, and take your heat with you. Days fade through dusk into firelit nights.

  • Build and staff a frontier outpost

    Lay foundations, raise walls and doors, and place forges, workbenches, cooking, tailoring, and smithing stations. Sealed walls and good furniture make a space genuinely cozy — and coziness is a mechanic, not a decoration. Workbenches and crafting stations draw from every chest on the same floor. Hire hands out in the wilderness and post them at a station or a storage box: they craft, smelt and gather while you're away.

  • Deep crafting and an economy that moves

    Refine stone, ore, and timber into ingots, planks, steel, and silver. Craft tools, bows, revolvers, rifles, and heavy forge equipment. Trade with a frontier merchant whose prices genuinely shift: every good swings with the season, prices sag when you flood the market, and the better your standing the less you pay.

  • Portals between your outposts

    Build a pair of portals and step between your outposts — your mount comes with you.

  • Built for thumbs, controllers, and airplane mode

    Fully offline single-player — no internet, no account, no ads, no in-app purchases, no tracking. Custom touch controls with a virtual joystick and thumb-sized targets, plus controller support — including PortMaster handhelds.

Four animals.
No best one.

Base stats for each tameable mount in Drywater
SpeciesSpeedCarryClimbs cliffsWhat it's for
Cougar1605YesThe fastest thing you can sit on, and the only one that climbs. Carries almost nothing.
Elk14715NoThe frontier all-rounder — quick on its feet and a genuine hauler.
Horse13310NoA dependable, even-tempered ride for steady overland work.
Bear9320NoSlow, immensely strong, fights back — and its body heat keeps you alive in the cold.

Base values. Each tamed individual rolls its own multiplier on top, and taming it well adds up to a further 25%.

The frontier, as it plays.

A rider on horseback in the dirt main street of a frontier town, surrounded by townsfolk and shopfronts
A frontier town, and a bank worth robbing.
The player approaching a wild horse inside its dashed taming ring
Taming is a nerve game, not a button press.
A small homestead of two cabins with a campfire and a tamed horse
An outpost worth coming home to.
The homestead at night, lit only by the campfire
The same outpost, after dark.
Grey, mineral-stained mountain terrain with a white mount and ore nodes
The mountains stay bitter all year.
The player standing between two glowing red portals beside a lake
Step between your outposts.
A rider on an elk in dense forest with a trader's tent nearby
The ground between outposts is never empty.

Found a bug?
Want to say something?

Drywater is built by one person — Ricky Cadden — under Applied Flux. Bug reports, feature arguments, and screenshots of your outpost all land in the same inbox, and I read them.

[email protected]